Için basit anahtar C# IStructuralEquatable nedir örtüsünü

The individual calls to IEqualityComparer.Equals end and the IStructuralEquatable.Equals method returns a value either when a method call returns false or after all array elements or tuple components have been compared.

1 How do such comparators relate to things like Dictionary and other collections? I know that Dictionary seems to handle structures sensibly albeit slowly in .

That is right! When we override Equals we must also override and implement GetHashCode. I am no HashCode expert, but in the same article from Sergey is a snippet of using a ValueTuple to simplify this entire call to 1 line of code just like our fancy ValueTuple Equality above.

Yazımızın mafevkdaki satırlarında da bahsettiğimiz kabilinden struct C#’ta value type yaratabileceğimiz gestaltdır.

Bey an example, it might make sense for two different instances of an Employee class to be considered equal if they both represent the same entity in your system.

The generic tuple classes (Tuple, Tuple, Tuple, and so on) and the Array class provide explicit implementations of the IStructuralEquatable interface. By casting (in C#) or converting (in Visual Basic) the current instance of an array or tuple to an IStructuralEquatable interface value and providing your IEqualityComparer implementation birli an argument to the Equals method, you can define a custom equality comparison for the array or collection.

The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects. This is also made clear by the fact that this interface resides in the System.Collections namespace.

We can also make our own container play well with these other containers by implementing these interfaces.

Reading through the excellent blog post by Sergey on C# IStructuralEquatable Nasıl kullanılır struct equality performance he mentions that the default implementations are pretty slow and using boxing for each member. Additionally, he mentions that a memory comparison may hamiş give you the correct results in this super simple example:

I had the same question. When I ran LBushkin's example I was surprised to see that I got a different answer! Even though that answer katışıksız 8 upvotes, it is wrong. After a lot of 'reflector'ing, here is my take on things.

Each of your objects should use a hashcode based on the contents of the object. If you have a value type containing 3 ints, use those when computing the hash code. Like this, all objects with identical content will have the same hash code, independent of app domain and other circumstances.

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GetHashCode does hamiş return unique values for instances that are hamiş equal. However, instances that are equal will always return the same hash code.

3 feature called Tuple Equality! That is right, you güç create a ValueTuple and simply compare them as they are super optimized, don't create any objects, and reduce this to a single line of code!

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